#ifndef ENVOBJECT_H
#define ENVOBJECT_H

#include <QString>

class EnvObject {
    public:
        EnvObject(QString newTexture, bool newWalkability);

        QString getTexture();
        bool isWalkable();
        void setTexture(QString newTexture);

        virtual void bumped();
        virtual void activated();

    private:
        QString texture;
        bool walkable;

};

#endif // ENVOBJECT_H
